[E]xplores digital audio effects relevant to audio signal processing and music informatics.
[D]escribes how to amplify acoustical musical instruments.
[En]gages with the emerging practice of sound art and the concurrent development of a discourse and theory of sound.
[In this book], you'll learn about comparators, light sensors, higher-level logic chips, multiplexers, shift registers, encoders, decoders, magnetic sensors, audio amplification, randomicity, as well as positive and negative feedback.
This...book introduces you to the principles of sound, perception, audio technology and systems.
Sound reinforcement is the use of audio amplification systems. [F]eatures information on both the audio theory involved and the practical applications of that theory, explaining everything from microphones to loudspeakers.
Schafer contends that we suffer from an overabundance of acoustic information, and explores ways to restore our ability to hear the nuances of sounds around us.
Specific sections cover microphones (electromagnetic, electrostatic, and ribbon), earphones, and horns, loudspeaker enclosures, baffles and transmission lines, miniature applications (e.g. MEMS microphones and micro speakers in tablets and smart phones), sound in enclosures of all sizes, such as school rooms, offices, auditoriums and living rooms, and fluid-structure interaction.
[P]resents the theoretical basis of a sound phenomenon, the different types of synthesis, the components that are required and present in synthesizers, the working environment specific to the study of subtractive synthesis, and the hardware and software available.
[A]cts as a reference guide to [Pro Tools] software and breaks down each stage of a project into manageable phases. From planning a session, editing a sequence, performing a mix to printing the final masters, you can approach this book either sequentially or peruse the self-contained recipes.
[A] comprehensive guide to using a Logic Pro system for musicians and music creators. This book covers everything you need to know to complete a project in Apple's professional-level digital audio workstation.
In Chasing Sound, Susan Schmidt Horning traces the cultural and technological evolution of recording studios in the United States from the first practical devices to the modern multi-track studios of the analog era.
[P]rovides a concise explanation of the fundamentals and background of the surround sound recording and playback technology Ambisonics.
The contemporary design practice known as data sonification allows us to experience information in data by listening. In doing so, we understand the source of the data in ways that support, and in some cases surpass, our ability to do so visually.
[E]xplores the cultural origins of sound reproduction. It describes a distinctive sound culture that gave birth to the sound recording and the transmission devices so ubiquitous in modern life.
This quick reference is a condensed guide to the essential data structures, algorithms, and functions provided by the C++ Standard Library.
[P]resents the fundamental concepts of musical acoustics, psychoacoustics, electronics, digital audio, audio recording, and communication among devices via the MusicalInstrument Digital Interface (MIDI) and Open Sound Control (OSC).
[D]escribes the practical design of audio processes, with a step-by-step approach from basic concepts all the way to sophisticated effects and synthesizers.
Using common sense, plain-English explanations and minimal math, author Ethan Winer helps you understand audio at the deepest, most technical level, no engineering degree necessary.
[P]rovides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositional techniques; new interfaces; sound spatialization; sonic cues and semiotics; performance and installations; music on the web; augmented reality applications; and sound producing software design.
Audio signal processing is used to convert between analog and digital formats, to cut or boost selected frequency ranges, to remove unwanted noise, to add effects and to obtain many other desired results...Warren Koontz provides an introduction to this important topic with an emphasis on digital audio signal processing.
[D]etails mastering by providing a step-by-step approach to the process.
Provides a complete and accessible guide to the motives, theory and practical application of perceptual evaluation of reproduced sound. Discusses all the variables of perceptual evaluation, their control and their possible influence on the results.
Drawing on interdisciplinary theories of media and auditory culture, Joseph L. Clarke reveals how architecture has impacted the ways we continue to listen to, talk about, and creatively manipulate sound in the physical environment.
This hands-on guide takes you through the [Python] language one step at a time, beginning with basic programming concepts before moving on to functions, recursion, data structures, and object-oriented design.
[O]ffers an introduction to Python for sound and multimedia applications, with chapters that cover writing your first Python programs, controlling Pyo with physical computing, and writing your own GUI, among many others.
Sound Reinforcement for Audio Engineers illustrates the current state of the art in sound reinforcement.