Updated weekly as songs enter the Billboard Hot 100 Top 10, this robust, fully interactive database houses proprietary data for the compositional characteristics of those songs, as well as related industry data for songwriters, artists, producers, and record labels.
Contains 2,000 hours of historic field recordings from around the world alongside their supporting field notes and ethnographers’ metadata. Music from the American South, Africa, Afghanistan, India, and Pakistan.
LMJ features articles written by composers and artists about their own work. It has three main editorial areas: it is particularly concerned with the interplay between new technologies, music and sound art; LMJ seeks to document ways in which contemporary science and technology are changing our understanding of sound and music, as well as other ways in which science and technology may be relevant to contemporary composers and sound artists; finally it seeks to document the work of composers and sound artists developing new multimedia art forms that combine sound with other media, particularly works that take advantage of new multimedia and interactive technologies.
Music & Science is a peer-reviewed open access online journal published by SAGE in association with SEMPRE. The journal's point of departure is the idea that science—or, more accurately, the sciences—can help us to make sense of music and its significance in our lives.
Organised Sound is an international peer-reviewed journal which focuses on the rapidly developing methods and issues arising from the use of technology in music today. It concentrates upon the impact which the application of technology is having upon music in a variety of genres, including multimedia, performance art, sound sculpture and music ranging from popular idioms to experimental electroacoustic composition.
Designed for music technology students, enthusiasts, and professionals, Audio Processes: Musical Analysis, Modification, Synthesis, and Control describes the practical design of audio processes, with a step-by-step approach from basic concepts all the way to sophisticated effects and synthesizers.
Designed for introductory courses in electronic music and multimedia, Digital Audio and Acoustics for the Creative Arts presents the fundamental concepts of musical acoustics, psychoacoustics, electronics, digital audio, audio recording, and communication among devices via the MusicalInstrument Digital Interface (MIDI) and Open Sound Control (OSC).
[P]rovides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositional techniques; new interfaces; sound spatialization; sonic cues and semiotics; performance and installations; music on the web; augmented reality applications; and sound producing software design.
Warren Koontz provides an introduction to this important topic with an emphasis on digital audio signal processing. Starting with a basic overview of sound and analog audio signals, he proceeds through the processes of sampling and quantizing to digital audio signals.
[In this book], you'll learn about comparators, light sensors, higher-level logic chips, multiplexers, shift registers, encoders, decoders, magnetic sensors, audio amplification, randomicity, as well as positive and negative feedback.
Sound reinforcement is the use of audio amplification systems. [F]eatures information on both the audio theory involved and the practical applications of that theory, explaining everything from microphones to loudspeakers.
Specific sections cover microphones (electromagnetic, electrostatic, and ribbon), earphones, and horns, loudspeaker enclosures, baffles and transmission lines, miniature applications (e.g. MEMS microphones and micro speakers in tablets and smart phones), sound in enclosures of all sizes, such as school rooms, offices, auditoriums and living rooms, and fluid-structure interaction.